package nl.haemers.behaviours 
{
	import flash.display.InteractiveObject;
	/**
	 * @author Jonathan Haemers
	 * <p>
	 * BaseBehaviour is a base class for all behaviours.
	 */
	public class BaseBehaviour implements IBehaviour
	{
		protected var _target				:InteractiveObject;
		
		public function BaseBehaviour() 
		{
			
		}
		
		/** Public methods **/
		
		/** Getters & Setters **/
		public function get target() : InteractiveObject
		{ 
			return _target;
		}
		/** Protected methods **/
		
		/** Private methods **/
	}

}